About Motivation
Each finished task earns XP. Tasks come in three difficulties, and harder tasks earn more. XP raises your overall level and the level of the value the task belongs to, so each value climbs on its own, from Explorer to Legend. A streak counts the days in a row you finish a task. A longer streak earns more XP per task, up to a cap, and up to two rest days a week keep a planned day off from breaking it. Daily challenges such as Perfect Day, Early Bird and Streak Guardian add a small goal for the day.
The rewards are built for the long run. Nudges are infrequent, and you control every one of them: you can pause all notifications at once, turn each of the four categories on or off (social, progress, challenges, and reminders and reports), and set quiet hours. The Progress tab shows your streak, the rest days you have left this week and how consistent the week has been, so the motivation comes from a record you can see.
Key capabilities
- XP for every finished task, with more for harder ones
- An overall level plus a separate level for each of your values
- Streaks that survive up to two planned rest days a week
- Daily challenges such as Perfect Day and Early Bird
- Notification controls: pause all, categories, quiet hours
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